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Old Nov 08, 2007, 10:40 AM // 10:40   #1
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Default Jora and her Spinning

Hi Everyone, I am using my Jora as an Axe Warrior with Cyclone Axe. It seems to work well with splinter weapon. The thing is, i've never had a warrior, so I don't know much about them, that's why I'd like you to criticize my build. I want Jora to be able to tank as well do some nice damage. Here's the build I put together with the skills I had unlocked:

Axe Mastery: 13
Strength: 11
Tactics: 11

[skill]"To the Limit!"[/skill][skill]Flail[/skill][skill]Eviscerate[/skill][skill]Agonizing Chop[/skill][skill]Cyclone Axe[/skill][skill]Healing Signet[/skill] [skill]"Watch Yourself!"[/skill] [skill]Signet of Return[/skill]

She seems to spam Cyclone Axe, and runs out of energy fast. Should I get her a Zealous Axe? She's wearing Brawler's Insignias to help with the tanking.

Of course I looked in the warrior builds section but we all know that heroes don't use builds as players do and apparently axe warriors aren't that popular.

Any output would be appreciated.
Thank you in Advance.

Last edited by silfo; Nov 08, 2007 at 11:06 AM // 11:06..
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Old Nov 08, 2007, 11:55 AM // 11:55   #2
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Yes, zealous axe might help, rest of build is somehow ok, but you want to modify it ... starting with removal of TtL for some other adrenal booster, like For Great Justince or enraged charge (sic?)...
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Old Nov 08, 2007, 11:56 AM // 11:56   #3
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Hi silfo

Its not a bad build, but I would swap [skill]"To the Limit!"[/skill] for [skill]"For Great Justice!"[/skill], this would increase Jora's adrealin gain. TtL is a strong buff, but its only a single adrenalin spike, while FGJ stays on for 20 seconds, giving you double adrenalin on everything you do (and with attacks like Cyclone Axe this adrenalin increase is especially powerfull)

Though it doesnt seem to be much of a problem that Jora runs out of energy, since most of your skill bar is adrenalin or signet based, you can solve it by putting a zealous mod on her axe (IMO one of the best prefix for your melee weapons at any occassion). An other option is swapping Cyclone Axe for Whirlwind Attack if you have maxed the Sunspear title track

good luck with Jora
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Old Nov 08, 2007, 12:12 PM // 12:12   #4
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Quote:
Originally Posted by zwei2stein
but you want to modify it ... starting with removal of TtL for some other adrenal booster, like For Great Justince or enraged charge (sic?)...
Quote:
Originally Posted by Reinfire
Its not a bad build, but I would swap [skill]"To the Limit!"[/skill] for [skill]"For Great Justice!"[/skill], this would increase Jora's adrealin gain.
I'm going to test that as soon as possible


Quote:
Originally Posted by Reinfire
An other option is swapping Cyclone Axe for Whirlwind Attack if you have maxed the Sunspear title track

good luck with Jora
I'm a bit confused. Can a hero use PVE skills? If so, how?

Last edited by silfo; Nov 08, 2007 at 12:14 PM // 12:14..
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Old Nov 08, 2007, 01:07 PM // 13:07   #5
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Quote:
Originally Posted by silfo
I'm going to test that as soon as possible




I'm a bit confused. Can a hero use PVE skills? If so, how?
No they can't. Just remember : heroes have access to the same stuff as PvP toons.
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Old Nov 08, 2007, 02:30 PM // 14:30   #6
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Heroes cant use PvE-only skills? ow ok, my bad
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Old Nov 08, 2007, 06:15 PM // 18:15   #7
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if you're going for the interplay between hitting many targets and splinter weapon you should probably be using Triple Chop as your elite. Since you've lost your source of Deep Wound replace Agonising Chop with Dismember. Also Lion's Comfort > Healing Signet, but I don't normally use self-heals.

So: Jora
W/Mo

Axe Mastery: 11+1+1
Strength: 10+1
Tactics: 10+1
Protection or Healing: 1

[skill]Triple Chop[/skill][skill]Cyclone Axe[/skill][skill]Dismember[/skill][skill]Executioner's Strike[/skill][skill]"For Great Justice!"[/skill][skill]"Watch Yourself!"[/skill][skill]Flail[/skill]

[skill]Rebirth[/skill] or [skill]Resurrection Chant[/skill](disabled - never let your heroes have control of their res. They should be fighting in combat, especially the melee types. When necessary micromanage combat res).

That's the build that I would use. No self-heal, but the AI monk's are usually pretty good at keeping people alive, so it's not really needed, especially since "Watch Yourself!" will be used constantly. You've got two AoE attacks to combine with splinter weapon, deep wound and a nice high damage skill in Exec Strike. Adren Booster, defence skill, IAS and a good res.

Last edited by ShadowbaneX; Nov 09, 2007 at 05:33 AM // 05:33..
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Old Nov 08, 2007, 06:29 PM // 18:29   #8
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Quote:
Originally Posted by ShadowbaneX
if you're going for the interplay between hitting many targets and splinter weapon you should probably be using Triple Chop as your elite. Since you've lost your source of Deep Wound replace Agonising Chop with

Lion's Comfort > Healing Signet, but I don't normally use self-heals.

So: Jora
W/Mo

Axe Mastery: 11+1+1
Strength: 10+1
Tactics: 10+1
Protection or Healing: 1

[skill]Triple Chop[/skill][skill]Cyclone Axe[/skill][skill]Dismember[/skill][skill]Executioner's Strike[/skill][skill]"For Great Justice!"[/skill][skill]"Watch Yourself!"[/skill][skill]Flail[/skill]

[skill]Rebirth[/skill] or [skill]Resurrection Chant[/skill](disabled - never let your heroes have control of their res. They should be fighting in combat, especially the melee types. When necessary micromanage combat res).

That's the build that I would use. No self-heal, but the AI monk's are usually pretty good at keeping people alive, so it's not really needed, especially since "Watch Yourself!" will be used constantly. You've got two AoE attacks to combine with splinter weapon, deep wound and a nice high damage skill in Exec Strike. Adren Booster, defence skill, IAS and a good res.
That sounds like a good build idea, nice damage, which is what I was looking for. Never thought about desabling the res, which I should because it annoys me when Jora stops fighting to try and res someone.
Still, that build is pretty energy heavy for a warrior, do you think it is possible to use it if I get her a zealous axe? Would she then be able to use the energy skills most of the time?

Last edited by silfo; Nov 08, 2007 at 06:32 PM // 18:32..
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Old Nov 08, 2007, 07:35 PM // 19:35   #9
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The build actually isn't very energy intensive...FGJ isn't updated on the skill picture is all. And yes givng her a zealous axe would be very effective. I'd also add a cancel stance for flail. She's pretty good at using [skill]enraging charge[/skill] at the correct time.

another option would be to make her /E for a conjure of choice for some extra damage.

Last edited by MBP; Nov 08, 2007 at 07:41 PM // 19:41..
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Old Nov 09, 2007, 03:04 AM // 03:04   #10
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Changed her axe to a zealous one and improved the build (switched the elite to Triple Chop and swaped TtL with FGJ). Just works wonders, constant energy gain, no problems at all, the damage is amazing.
Thank you so much guys
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Old Nov 09, 2007, 05:33 AM // 05:33   #11
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Your welcome. Unfortuantely this build works best when you're playing the ritualist as I've noticed that heroes have a tendency to misuse weapon spells/enchantments on the wrong target and that wastes alot of their energy.

If you are playing as a Rit (and I sorta have to assume that you are) then yeah, that's a pretty good build. My axe warrior actually uses a build like this and does pretty good, but then I can control when Splinter Weapon is used, so energy isn't that much of an issue. My warrior has two axes, one zealous, one...not (I can't remember what it is, it might be sundering)...well, techinically it's three axes, but the other one is a icy axe for Spinal Shivers. Both work fairly well as I switch between the two. If I'm in a mob I go with Zealous, if I'm fighting a single target I switch out.

A cancel stance might be a good idea, but I'm not really sure which skill to pull for that. My first choice would be "Watch Yourself!" or if you don't want to lose that "For Great Justice!". "WY!" is your defensive skill, but all the others are fairly crucial, imo. "FGJ!" is nice for increasing your energy, but this isn't a Dragon Slash build where you need that constant adrenaline to keep the pressure going. Sure it's nice, but if you want your cancel stance that would seem to be the best option.

Enraging Charge seems like a good one, but I wonder how well Jora would do with either Bonetti's or Wary Stance. Probably pretty poorly, but if you were to replace "WY!" and you want another defensive skill that might be something to try, but I doubt it'll work that well.

I dunno, up to you.

Last edited by ShadowbaneX; Nov 09, 2007 at 05:41 AM // 05:41..
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